Monday, 27 January 2014

SESSION 5 – Out and about in Lugosi.
(The adventurers return to town with a load of treasure and meet some of the locals)

Nick:  Cybella - Magic User 1
Syam:  Brychan - Fighter 1;   XXX - Elf1.
 Telfer:  Maredud - Thief 1.
Michael: XXX – Magic User 1;    Pelegost - Cleric 1  (Calina of the Twelve Annihilations)
Theresa:  Fokus – Cleric 1 (Frig of Gluttony and Rutting), Velegerd – Theif 1.

Having left the underground domain of The Computer accompanied by the newly liberated Jon-O-Tan, former servant of the computer, the characters make their way back through the barrens and the farm lands.  In a chance encounter they spy an ancient lawnmower-sized machine aimlessly performing duties in an untended meadow. 

Flipping it onto it’s side they find what looks like a switch and they switch it off.  They rig a tow line and take it with them to Lugosi.  Along the way a change of wind brings the strong taint of metal and noxious fumes from some pit of waste somewhere nearby, but the remainder of the journey is otherwise uneventful.

Arriving in Lugosi they make their way to the Jefferson’s residence, a well to do two storied Victorian style house with an iron runged fence in front.  A butler shows them in and asks them to wait in the guest room, and he and Elizabeth leave.  A short time later Mr and Mrs Jefferson arrive to thank the player characters. Mr Jefferson is the model of the average ‘Denethix Gentleman’.  His fashion is current but understated and his demeanour if affable.  Mrs Jefferson wears a purple period ballgown and has a large three-lobed beehive hairdo.

By way of thanks Mr Jefferson offers a small amount of money, and also to assist with introductions in town should the PCs wish.  The PCs want to meet weapons crafters (of course they do) and Mr Jefferson agrees that he can introduce them to the best on the morrow.

The PCs stay the night at Bella’s.  Some of the coloured armour is sold to One Tooth Mary.

In the morning they meet with Mr Jefferson who takes them to a weapon smith.  It is a well appointed and maintained workshop with a high level of machining capabilities.  It is unclear how many apprentices thee are.  The Klienstad Brothers who own the business are twins.  With matching blonde bowl haircuts, tanned artisans physiques, strong features, leather work aprons and generic northern European accents they nearly indistinguishable except one has a beard and the other has breasts.  They are introduced as special customers and are treated well.  Cybella commissions a device for her crossbow which will reduce reload time (wasn’t that nice of the DM).

The players try to sell a bunch of loot, and the brothers buy the pistol.  The Kleinstads recommend going to the scientist to sell the rest.

Loot sold for a good price.

Arriving at the temple of science it is an old building of the sort that may have been a old solidly built meeting hall with shuttered windows.  Inside up the middle there are two parallel paths leaing toward the end.  Against the walls on either side are cupboards, workbenches, equipment and devices.  Along the middle is a collection of old ‘antiquity’ scrap.  At the end of the hall is a small podium and lectern, which stand before a large black pyramid.  The pyramid is made of some shiney black material and has a device at the top showing four digits (which if observed are slowly counting down).

Coming out of the door at the back is an individual dressed in a long white leather lab coat, with short cropped brown hair, wide eyes, and a metal hand showing beneath the coat.  In his high pitched voice he introduces himself as Strontium the Scientist.  Introductions are made and the characters ask if he is able to tell them what some of their loot is, and whether he is interested in buying any of it. 

Examining the belt buckle, he picks it up and puts it in a device about the size and shape of a small microwave and pushes a button.  A light comes on, a humming is heard and shortly small sparks of lightning can be seen.  The players fear the worst but Strontium tells them it is a protective shield technology device and still perfectly operational. (treat as ring of protection +2).  The syringes are identified as hypnotism, confusion, control undead, and invisibility.  Strontium is very interested in the self propelled lawn mower, and he pays 1300 gold for it and some other lesser items.

So the crazy guy in the lab coat takes your 'magic item' and puts it in here.  It hums a bit and sparks flash.

During their day the players hear a rumour of a star that detached itself from the quiet orbital god and fell to the ground somewhere south of denethix.

Later that day at Bella’s they meet a fat slave master and retinue who are heading to Denethix and keen to hire some extra caravan guards. A deal is struck and in two days the PCs will travel to Denethix to see what all the fuss is about.

Heading back out a random encounter roll produces ‘six young farm girls looking for a good time’.  Naturally Fokus, acolyte of Frig, Orbital God for Gluttony and Rutting is pretty keen and half the party follows.  A very favourable reaction roll combined with high charisma saw this go downhill fast, and half the parties characters were out of play for the night from that point.

Cybella hung around, and proving that sometimes the dice do go the PC’s way a successful she made a successful attempt at seducing Pistol Vernon.  She discovered that Mary used to be a very influential assassin among the finest killers in the land, but that she had withdrawn from the limelight after being cursed by a vampire.

Looking for work the players sign on with some fat cat slavers as guards for a trip to Denethix.

GAINS:  Sold the Pistol, excess armour, lawn mower and minor items for good gold.

Here we list those brave adventurers who have been tested and found wanting (more hit points).
Dode Enemy-Breaker, Dwarf-1,  Session2,  Fell into a pit trap.
Fighter guy,  F1,  Session3,  Throat torn out by Pretender.
Mike’s Wizard,  MU1,  Session4,  Shot in back with laser carrying 8 flasks of oil in backpack.
Syam’s Elf, E1,  Session4,     Face burned off by energy bolt from nano-poo-monster in water recycling plant.

No comments:

Post a Comment